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《地下城公会》手游深度解析:属性等级全攻略与卡牌属性大揭秘

2024-05-26 23:50:01

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Guild of Dungeoneering is a management strategy game with a unique black-and-white pencil-drawn style. Players take on the role of dungeon guild managers, sending their adventurers into handcrafted dungeons to test their managerial and strategic skills.

地下城公会手游属性等级详解 地下城公会卡牌属性一览[图]图片1

Here's a breakdown of the attribute levels and corresponding cards:

Stupidity: White Card... (You bash your own head fiercely), essentially a useless card. Typical equipment with this skill is a chainmail helm, +2 HP, +2 stupidity level... Each level increase adds one white card to the deck.

Arcane

Level 1: Deals 1 magic damage, +1 hand card limit.

Level 2: Increases next magic damage by 1, and +1 HP, +1 hand card limit.

Level 3: Deals 3 magic damage, ignores defense.

Level 4: +3 HP, +2 hand card limit.

Growth

Level 1: Deals 1 magic damage, also +1 HP.

Level 2: Deals 1 magic damage, if successful, +2 HP (cannot heal if blocked or retaliated).

Level 3: Sets HP to 6, Swift (Swift can activate before enemy attacks).

Level 4: Deals 2 magic damage, if successful, +3 HP.

... (and so on for other attributes)

This is a comprehensive overview of all attribute level bonuses in the Guild of Dungeoneering mobile game. Typically, players enhance attribute levels by selecting corresponding equipment for different characters. Interested players, give it a try!

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