What exactly defines the essence of lightness in Minecraft? Understanding its mechanics is crucial and fascinating for many players, as it allows for a more immersive experience once grasped. Let's delve into the intricacies of the lightness feature in Minecraft.
In its essence, the "Allay" of lightness is a small, blue flying creature that is attracted to the sounds emitted by note blocks, gracefully dancing around them. When given certain items by players, it seeks out similar dropped items with determination and deposits them on the nearest note block to the player.
Features:
① Summoning: Unlike the initial introduction of the "Glare" creature, the "Allay" seems to only manifest when triggered by specific note blocks rather than vague phenomena like "light."
② Collection: According to current game mechanics, there are two possible interactions for directing the Allay to search for desired dropped items: throwing items to it (similar to healing zombie villagers) or right-clicking (like trading with villagers).
It's important to note that the Allay searches for dropped items, not conjuring them out of thin air. For instance, if you give it a diamond, it will only find diamonds dropped nearby, rather than magically creating them or mining them for you.
③ Recall: Observing Jeb's interactions with note blocks, one may notice that he consistently recalls the Allay by operating the same note block with the same tone (red). Could this suggest a specific pattern?
The Minecraft developers have shed light on some of this pet's characteristics:
1. Suitable for item sorting, capable of picking up non-stackable items, albeit only one at a time.
2. It cannot duplicate items, only picking up existing dropped items; it cannot collect from chests or solid blocks.
3. Unable to search for items in unloaded chunks.
4. It can continue searching only after you've taken the items it found on its previous search.